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🎮 We are Opus Major, a Paris-based game studio building a a cross-platform large scale multiplayer game based on a strong universe where music is the magic of the world.
Our mission is to make the world Jam Together 🎶
We believe games and music can amplify social bounds. Our first Opus is the child of these two social amplifiers.
We’re a small team of 30 Jammers with big ambitions: we care about craft, iterate fast, and build systems meant to scale, not just technically, but also creatively.
To support our next milestones, we’re looking for an SRE / DevOps Engineer to help us build strong production foundations: reliability, deployment quality, observability, and infrastructure automation 🚀
Feel free to apply even if you have a doubt about the aforementioned skills!
Why this role matters?
As a {Job Title}, [you will play a key role in helping us bring our vision to life.
You will work closely with designers, engineers, artists, and production to build memorable gameplay experiences and contribute to shaping the future of our game.
This is an opportunity to join a growing team at an early stage and have a meaningful impact on the project.]
Your future responsibilities and scope as a {Job Title} at Opus 🎮
{Responsibility}
{Responsibility}
{Responsibility}
Ex: Collaborate with cross-disciplinary teams
Ex: Contribute to the creative vision and quality of the game
Ex: Help shape systems and experiences that resonate with players
The profile we are looking for at Opus 👾
Required skills (must have)
{Required skill}
{Required skill}
{Required skill}
What we value (Mindset)
You thrive in environments with ambiguity and ownership
You focus on what matters most: prioritization & production outcomes
You communicate proactively (especially in remote/async contexts)
You are transparent about constraints and unknowns
You enjoy building reliable systems, not just shipping features
Experience
XP years in {Job Title} roles
Ex: Open to junior profiles if the mindset, ownership, and learning ability are a strong fit
Nice to have (but not necessary) 🍒
{Optional skill}
{Optional skill}
Experience in gaming / multiplayer services
Bonus: you’re excited about games and interactive music experiences.
Why join Opus Major?
Small team, high impact 🚀
A team of passionate Jammers from different backgrounds, sharing a common goal: Make the world jam 🥁
Build infrastructure for a product where tech and creativity collide
Strong ownership, lots of autonomy
Early-stage environment where pragmatism, prioritization, and hands-on execution matter more than perfect specs or rigid processes
You’ll shape the foundations of a game meant to scale globally
Location & Remote policy
Location: Paris (France)
We are an office-first company and value regular in-person collaboration especially in our early-stage environment and for our studio where collaboration, fast iteration, and shared context matter a lot.
Remote arrangements (only in France) can be considered for this role on a case-by-case basis, depending on seniority, autonomy, and team fit.
How do we hire at Opus Major?
Intro call with our HR (culture, role expectations, context)
Technical interview with the Hiring Manager
Home assignment (Technical test)
Meet the team for the Culture & Team fit (collaboration & communication)
Final round with Founders check
- Département
- Online Team
- Locations
- Paris